The server features a dynamic item system where equipment can drop with unique rarities and combat attributes. This means that two items with the same name can have very different stats, allowing for more variety in character builds and gear progression.
When an item is generated, it has a chance to be assigned one of four rarity tiers. These tiers determine both the strength of the bonus stats and how many different attributes the item can have.
Rare: A standard upgrade with a single guaranteed attribute boost.
Epic: A high-quality item with significantly stronger attribute rolls.
Legendary: A very powerful find featuring the highest possible rolls for a single stat.
Mythic: The ultimate tier. These items are extremely rare and come with 3 to 4 different attributes at maximum power levels.
The system is designed to be logical. Attributes are chosen based on the type of item you find so that the stats actually benefit your vocation.
Melee Weapons: Can roll increased Attack, Critical Hit Chance, Life Leech, and specific skill bonuses for Sword, Axe, or Club. One-handed weapons may roll Extra Defense, while two-handed weapons can roll a higher base Defense.
Distance Weapons: Can roll Distance Skill, Attack, increased Range, Critical Hit Chance.
Wands and Rods: These are focused on magic users, rolling for Magic Level, Spell Damage percentage, Max Mana, and Mana Leech.
Defensive Gear: Shields, Helmets, and Armors focus on survivability. These can roll Armor, Shielding Skill, Max Health, or specific resistances against elements like Fire, Ice, Energy, Earth, Death, and Physical damage.
Utility Items: Rings, amulets, and charged items can roll with significantly increased charges or longer durations.
